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Archive for January, 2010

Technological advances are great things. They make computers run faster, build silly-tall buildings and let mad scientists play God (baguette-permitting). Most importantly, however, they afford intelligent hackers the ability to do Sega’s job, completing what the Jap giants never did and give us an idea what might have been. As promised, it’s  the second round of Sonic hackage, which may well stretch to a classic third act if the fun continues as it has. Minimising rambling for a refreshing change, let’s get on with it! (more…)

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On a totally unrelated, fairly irrelevant and almost forgotten note, but one that could not be ignored, Ron Jeremy made an appearance at CES for some reason and, while surrounded by hundreds of tech/videogame enthusiasts, he saw fit to ‘announce’ (try deflecting attention) his belief that violent videogames have ‘a much bigger negative influence on kids’, as reported by the BBC. Now, while in some cases it may be true where examples of explicit anti-social (more…)

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Although not strictly a video gaming convention, it’s the first big expedition of technology of the year and a few note-worthy items cropped up during the show’s three-day stay in the Glitter Gulch. The show doesn’t receive the type of media coverage that behemoth conventions like E3 garner, however, it’s still an opportunity for CEOs to deliver a few tasters for the upcoming year, which Microsoft took advantage of, while Sony had a small word and Nintendo gave it the cold shoulder. (more…)

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‘I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.’
~ Albert Einstein

As the old adage goes, the bigger they are, the harder they fall. If we can all agree that Call Of Duty: Modern Warfare 2 is indeed as massive as had been touted as soon as its daddy, Call Of Duty 4: Modern Warfare, was finally laid to rest, MW2 was primed for the biggest fall in videogame history. Garnering more interest than even Grand Theft Auto IV, Activision-Blizzard and Infinity Ward had a tough job on their hands of delivering the promises it’s 21st century-based shooter made before even an M16A4’s trigger had been squeezed for the first time. (more…)

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